Description: Greetings to all, Item for Sale - This Accursed Civil War : Musket & Pike Volume I : Four Battles of the English Civil War Photos - the first photo is a stock photo the rest are of the actual item for sale {see photos to help elaborate on condition}Box Condition - {good overall} - there is some shelf/handling wear and a few creases(see photos) Component Condition - {excellent overall} - unpunched and 100% verified complete (the rules & box describe two identical 11" x 17" player aid cards, per BGG forum thread only one was included and this copy is no different than every copy I have seen) Publisher : GMTDesigner : Ben HullMFG # : 0110Year : 2002 In Print : NO Item Description: This Accursed Civil War is a tactical battle game featuring five battles from the First English Civil War: 1642-1646. It is the first in the GMT Musket & Pike Battle System covering warfare in the 17th Century. The system emphasizes Command and Control and the unique style of combat in that era. Armies are divided into three of four wings. Each wing has an order that limits the types of actions that units of that wing may perform. Wings may change their order, but it is not an easy task to accomplish. Victory goes to the commander who can coordinate the actions of these wings in the heat of battle. Units are infantry brigades, cavalry regiments, and artillery batteries. Rules include Cavalry Charges, use of the Cavalry's pistols to skirmish or use in close combat, artillery grazing fire, Infantry techniques of fire including advancing, retreating, and salvo firing. Play is highly interactive, and a battle can be played through in one sitting. The battles included are: Edgehill, 23 October 1642 Is the King beholden to Parliament or is he truly sovereign? King Charles and his army, their way to London barred by the army of Parliament, have drawn up to give battle. Edgehill was the first major battle of the war. Robert Devereax, Earl of Essex, commands the army of Parliament sent to prevent the King's army from reaching London. The fighting is indecisive as the bloodied Royalist foot fall back, but Essex conceded the field despite receiving reinforcements. A major victory for either side could have ended the war here. First Newbury, 20 September 1643 Outmaneuvered, Essex, with the Royalists under King Charles between his army and London, is forced to fight. Essex spies a hill southwest of Newbury and in the early morning occupies it. Hedges line the area and help minimize the King's advantage in Cavalry. Marston Moor, 2 July 1644 The largest battle of the war. It decided the fate of Northern England. An allied army of Scots under the Earl of Leven, the Northern Association under Ferdinando Fairfax, and the Eastern Association under the Earl of Manchester laid siege to the King's Northern Army under the Marquis of Newcastle at York, the key to the North. King Charles dispatched his nephew, the talented Prince Rupert, to effect a relief. The defeat was complete; the Royalist army was utterly destroyed and the North lost to Parliament. A new hero arises here: Cromwell, a name synonymous with the English Civil War and the key player in the later two civil wars. Second Newbury, 27 October 1644 The disaster that precipitated the forming of the New Model Army. Three Parliamentary armies come together and catch the King by surprise just north of Newbury. The most unconventional of all the battles; the superior Parliamentary force attacks from either end, but is short on time. Various options on gaining more time by shortening the flank march give this action high replay value. Naseby, 14 June 1645 The debut of the New Model Army and the battle that broke the back of the King's army. The New Model Army was created by combining the elements of the major armies in the field. While this worked well for the cavalry, there were serious problems in the infantry ranks. The King's army was outnumbered, but it retained its corps of veteran infantry. The final result was a decisive defeat for the King and the end of his military fortunes. Though fighting would last another year, the King would never field a potent army again. Terms and Conditions: eBay now handles all forms of payment.I am not a professional grader. I try to point out issues and grade the best I can. Please view photos and ask questions before bidding or buying.Shrink-wrapped items are checked to try and determine if an item has been re-shrink-wrapped. If there is enough evidence to determine this it will be stated in the item's condition.Items are sold "as is" even shrink-wrapped items which are not guaranteed to be complete or perfect inside as I have no way of verifying completeness or condition.If you are unhappy with any purchase you have made with me please contact me before leaving feedback. I will do my best to resolve the issue.Paid items are normally shipped the same day Monday-Friday(cut-off time is 3pm PST), in some cases shipments are made the next day(Monday-Friday).Items are packed securely and responsibly.International buyers---- I am now using eBay's "Global Shipping" program.Combined shipping available where possible.Questions?? Please ask any questions "before" buying/bidding. Thank you for looking, Robert S. (eBay ID : aragorn25) Also, if you or someone you know has a game (war/strategy/rpg/miniatures) or comic book collection for sale. Please email me with the details. Fast response guaranteed. Check out my other items - opens in a new window or tab! Be sure to add me to your favorites list - opens in a new window or tab!
Price: 75.95 USD
Location: Salinas, California
End Time: 2025-02-01T05:03:36.000Z
Shipping Cost: N/A USD
Product Images
Item Specifics
All returns accepted: ReturnsNotAccepted
Min. Number of Players: 1-2 players
Game Type: Board Game
Brand: GMT
Year: 2002
Theme: War
MPN: 0110
Recommended Age Range: 14+
Gender: Boys & Girls
Country/Region of Manufacture: United States