Description: Gpu Ray Tracing in Non-euclidean Spaces, Paperback by Tiago, Novello; Vinicius, Da Silva; Luiz, Velho, ISBN 3031792009, ISBN-13 9783031792007, Like New Used, Free shipping in the US This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.
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Book Title: Gpu Ray Tracing in Non-euclidean Spaces
Number of Pages: Xvi, 112 Pages
Publication Name: GPU Ray Tracing in Non-Euclidean Spaces
Language: English
Publisher: Springer International Publishing A&G
Publication Year: 2022
Subject: Image Processing, General, Computer Vision & Pattern Recognition
Type: Textbook
Item Weight: 9.3 Oz
Item Length: 9.3 in
Subject Area: Mathematics, Computers
Author: Luiz Velho, Vinícius Da Silva, Tiago Novello
Series: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging Ser.
Item Width: 7.5 in
Format: Trade Paperback