Description: FASTSHIPPING HASSLEFREERETURNS SECUREPAYMENT EXCELLENTSERVICE Description Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in color Key Features Design a fully functional game in UE5 without writing a single line of code Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligence Deploy your game on multiple platforms and share it with the world Book Description Unreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices. The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you'll learn how to implement procedural generation and create a product configurator. By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience. What you will learn Understand programming concepts in Blueprints Create prototypes and iterate new game mechanics rapidly Build user interface elements and interactive menus Use advanced Blueprint nodes to manage the complexity of a game Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph Get to grips with OOP concepts and explore the Gameplay Framework Work with virtual reality development in UE Blueprint Implement procedural generation and create a product configurator Who this book is for This book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary. Table of Contents Exploring the Blueprint Editor Programming with Blueprints Object-Oriented Programming and the Gameplay Framework Understanding Blueprint Communication Object Interaction with Blueprints Enhancing Player Abilities Creating Screen UI Elements Creating Constraints and Gameplay Objectives Building Smart Enemies with Artificial Intelligence Upgrading the AI Enemies Game States and Applying Finishing Touches Building and Publishing Data Structures and Flow Control Math and Trace Nodes Blueprints Tips Introduction to VR Development Animation Blueprints Creating Blueprint Libraries and Components Procedural Generation Creating a Product Configurator using the Variant Manager Publisher : Packt Publishing Language : English Paperback : 568 pages ISBN-10 : 180181158X ISBN-13 : 978-1801811583 Item Weight : 2.12 pounds Dimensions : 7.5 x 1.34 x 9.25 inches SHIPPING Shipping All items fast! The majority of orders are shipped using USPS Priority Mail and UPS Ground if requested. 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Price: 73.43 USD
Location: Philadelphia, Pennsylvania
End Time: 2024-10-26T19:17:31.000Z
Shipping Cost: 5.99 USD
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Restocking Fee: No
Return shipping will be paid by: Seller
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money back or replacement (buyer's choice)
Book Title: Blueprints Visual Scripting for Unreal.. PAPERBACK
Subject: Blueprints Visual Scripting for Unreal.. PAPERBACK
Original Language: English
Unit Quantity: 1
ISBN: 180181158X
Item Length: 92.5in
Item Width: 75in
Author: Marcos Romero, Brenden Sewell
Publication Name: Blueprints Visual Scripting for Unreal Engine 5 : Unleash the True Power of Blueprints to Create Impressive Games and Applications in UE5, 3rd Edition
Format: Trade Paperback
Language: English
Publisher: Packt Publishing, The Limited
Publication Year: 2022
Type: Textbook
Number of Pages: 568 Pages